PM3.6 - R.O.B - Action - EscapeN (Common) 0x1e
Entry Script
- ControllerUnk01
- CreateInterrupt { interrupt_id: None, action: Fall (Common), requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait (Common), requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- ChangeSubactionRestartFrame(EscapeN)
- Rumble { unk1: 24, unk2: 0 }
- CallEveryFrame { thread_id: 9, script: 0x116a4 }
Exit Script